Search Issue Tracker
Fixed in 2020.2
Fixed in 2020.1
Votes
0
Found in
2020.1
2020.1.0a23
Issue ID
1220333
Regression
No
Crash on Unity::ArticulationBody::CleanupAllShapes when Entering Play Mode with 2 Articulation Bodies and Scene Reload disabled
How to reproduce:
1. Open attached project "Case_1220333" and load the scene "SampleScene"
2. Go to Edit->Project Settings...
3. Click "Editor" and ensure that "Reload Scene" is disabled
4. Press Play
Reproducible with: 2020.1.0a15, 2020.1.0a24
Not reproducible with:2017.4.37f1, 2018.4.17f1, 2019.3.3f1, 2020.1.0a14 (No Articulation Body Component)
Full stack trace:
0x00007FF7036C393B (Unity) Unity::ArticulationBody::CleanupAllShapes
0x00007FF7036C91CC (Unity) Unity::ArticulationBody::RemoveFromManager
0x00007FF7048C392C (Unity) EditorSceneManager::ResetOpenScenes
0x00007FF7048C4597 (Unity) EditorSceneManager::RestoreSceneBackups
0x00007FF70437E155 (Unity) PlayerLoopController::EnterPlayMode
0x00007FF704391138 (Unity) PlayerLoopController::SetIsPlaying
0x00007FF704394556 (Unity) Application::TickTimer
0x00007FF704B692FC (Unity) MainMessageLoop
0x00007FF704B729DE (Unity) WinMain
0x00007FF70679E306 (Unity) __scrt_common_main_seh
0x00007FFC61B37974 (KERNEL32) BaseThreadInitThunk
0x00007FFC6496A261 (ntdll) RtlUserThreadStart
Note:
Might Not crash the first time, exit Play Mode and enter it again to reproduce
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
- [UI] Float type parameter in the Animator Controller displays 0.0 after being changed to a value <0.05
- Inspector displaying wrong characters when using ANSI encoding and non latin characters in a Shader property
- Error in console when using the progress bar API along with Texture compression
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a8
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0b8