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NavMeshPath partial path calculation gets stuck on NavMeshLink
Reproduction steps:1. Open attached project "NavMesh.zip" and scene "SampleScene"2. Enter Play Mode and observe Character2 and Chara... Read more
Highlighter.Highlight does not highlight Components and instead throws a...
How to reproduce:1. Open user-submitted project (Bug report.zip)2. Open the SampleScene3. Select Cube in the Hierarchy window4. In t... Read more
[Asset Store] Nothing happens when I try to import from Asset Store webs...
1) Open Unity Editor2) Open Asset Store website (Used Google Chrome and Microsoft Edge)3) Log in with your Unity account4) Find any ... Read more
[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to iOS3. Make sure that 'Development Build... Read more
Incorrect import when a skinned mesh has vertices unassigned
When importing fbx with a skinned mesh that has vertices not assigned to any joint, they get arbitrarily get set to 1. 1. Open 'Unas... Read more
Migrating from LWRP 2019.2.20f1 to URP 2020.1.0b5 causes ~38x increase o...
How to reproduce:1. Open the attached project "case_1280001-Project.zip"2. Go to the Build Settings (File->Build Settings)3. In t... Read more
[Profiler] 'Thread Pool I/O Selector' text is clipped in 'Scripting Thre...
On clicking 'Scripting Thread' drop-down in Timeline-Module details panel'Thread Pool I/O Selector' text is clipped. refer the attac... Read more
Cloth does not scale when in Play mode
How to reproduce:1. Open the user's attached project("New Unity Project.zip")2. Enter Play mode3. Select "Avtr_AFM" in the Hierarchy... Read more
Multiline textfield scroll offset is broken depending on the text alignment
Currently the only text alignment working with scroll offset is upper left. Steps to reproduce:1- Open the shared project2- Open the... Read more
[GPU PLM] Crash when baking terrain using GPU Lightmapper
Reproduction steps: 1. Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/9e8945a031425d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used