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Materials in the Skinned Mesh Renderer material list get assigned incorr...
How to reproduce:1. Open attached project "TestPrj2021.zip"2. Open "Sample" scene3. Open Animation window4. Select "GameObject" in t... Read more
TSS Theme file's icon is invisible until the name is set when creating a...
How to reproduce:1. Create a new project2. Assets > Right Click > Create > UI Toolkit > TSS Theme File3. While in "Enter... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce:1. Create a new 3D project2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > ... Read more
[Profiler] Standalone Profiler's recording target switches from Editor t...
How to reproduce:1. Create a new Unity project2, Create a new script3. Open the Standalone Profiler (Window->Analysis->Profile... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
Intermittent disconnection from the cache server when reimporting an asset
How to reproduce:1. Open the user attached project (IntermitentCSConnection.zip)2. Start the Unity Accelerator3. Establish a connect... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps:1. Open the user's attached project2. Open the scene 'Assets\Scenes\SampleScene'3. Select 'TestObject' in the Hie... Read more
Rect tool enables to move root Prefab in Context mode
How to reproduce:1. Create new project2. Create new Plane3. Make it a Prefab4. Edit Plane in Context Mode5. Try to move prefab with ... Read more
[Android] Building a project where product name starts with a number res...
Reproduction steps:1. Open the attached "1363626test.zip" project from the google drive link2. Go to Project Settings > Player &g... Read more
[ChromeOS] When Patch and Patch And Run build options are used there is ...
How to reproduce:1. Create a new project2. Open the Build Settings and switch the Target Platform to Android3. Enable the Developmen... Read more
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