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OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...
To reproduce:1. Open attached project;2. Open "Scene" scene;3. Enable VR (Edit > Project Settings > XR Settings);4. Build &... Read more
Editor crashes on mecanim::animation::SeekClipForward when setting Sampl...
How to reproduce:1. Open the attached "CrashAnim" project2. Go to Window --> and open custom "PrivateSprite Animator" window3. Ch... Read more
[Android] On some devices cardboard view is drifting
Reproduction steps:1) Download user's attached project2) Build and run "test.unity" scene on an Android device3) Put the device on y... Read more
Turning off and turning on game object with Cloth Component in play mode...
How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more
[.NET 4.6] Async operation doesn't stop after exiting play mode
Steps to reproduce:1. Download attached project (async problem.zip)2. Make sure you are using .NET 4.63. Add AcyncTest.cs to game ob... Read more
[IL2CPP] "System.Collections.Generic.KeyNotFoundException: The given key...
Reproduction steps:1. Download the attached "il2cpp_test_case.zip" archive.2. Run the build.sh shell script (chmod +x may be require... Read more
Running root element in Test Runner does not run other tests
Reproduction steps:1. Download user's project and open in Unity2. Open Window -> Test Runner3. Select PlayMode4. Run the "New Uni... Read more
Rotating Rigidbodies with a constant velocity have their velocities affe...
Reproduction steps:1. Open the attached project "BugRigidbodyInterpolator.zip";2. Open the SceneMain;3. Observe 3 objects in the sce... Read more
Real-time Global Illumination is not working in a Build when Virtual Rea...
To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks