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Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bioni...
Reproduction steps: 1. Open the attached project “ReproProject“2. Build the Player for Meta Quest3. Install the built .apk to the he... Read more
[URP] Decal Projector projection edges are pixelated in the Game view
How to reproduce:1. Open project "Decal Test.zip"2. Open the "SampleScene" Scene3. Open the Game window and observe the Decal Projec... Read more
ShadowCaster2D API no longer recognizes the 'useRendererSilhouette' prop...
How to reproduce:1. Create a new 2D Project2. In the MainScene create a new Empty GameObject3. Attach the “Shadow Caster 2D” Compone... Read more
[Android] 30-45% of allocated memory is "Untracked" in an empty project ...
Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more
MRTK controls don't work when used in build
Reproduction steps:1. Open the user's attached project2. Enter Play Mode and move sideways with "A" and "D" keys.3. Navigate to "Mov... Read more
[Windows] Alpha0 is not registered when combined with certain other keys
Reproduction steps:1. Open the attached project "1413670.zip"2. Enter Play mode3. Press LeftControl + RightShift + Alpha0 Expected r... Read more
EntityQuery/IJobEntity fails to find IComponentData when manually updati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity... Read more
GameObject is not being rendered through render texture when Upscaling F...
Reproduction steps:1. Open the ‘IN-112577_STPAlphaProcessing' project2. Open the ‘SampleScene’ scene3. Select 'PC_RPAsset' asset in ... Read more
Trigger button values are looped when using XboxOne controller over USB ...
How to reproduce:1. Connect a XboxOne controller via usb on mac2. Create an Unity project3. Install Input System package [com.unity.... Read more
Objects with Universal Render Pipeline/Particles/Lit shader are always l...
How to reproduce:1. Open the attached "Particle Layers.zip" project2. Open the "Bug" scene3. Enter Play mode4. Observe the particles... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor