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Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed"...
Reproduction steps:1. Open the attached “IN-96870.zip” project2. Open the “GameScene” Scene3. Open the Lighting Window (Window > ... Read more
Warnings thrown in the Console when pressing “Install Linux Server Build...
Steps to reproduce:1. Create new Unity project2. Make sure Multiplayer packages are installed (Multiplayer Center Quickstart Content... Read more
OnPostprocessAllAssets() is not called for a modified Prefab when anothe...
How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more
Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
How to reproduce:1. Open the “ShaderCompilationError.zip” project2. Click on Tools > ExecuteComputeShaderError in the Toolbar3. O... Read more
The UGS Dashboards Multiplay Hosting Services Servers panel "Active buil...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
Editor crashes and a window with "GetManagerFromContext: pointer to obje...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the "GetManagerFromContext: pointer to object of manager 'MonoMan... Read more
The Aseprite "Advanced Options" and "Texture" options become unresponsiv...
How to reproduce: 1. Open the project "IN-96662_AsepriteUnityDebug"2. In the Project window click on the Asset -> "ArchAfter.asep... Read more
Clips animation mask definition is set to "None" but created clip has a ...
Steps to reproduce:1. Open the attached “UnityCoreTesting.zip” project2. In “Assets/Art” open “TestAnimation.fbx” in the Inspector W... Read more
Crash on OpenAdapter10 when using Rendering Debugger Display Cells visua...
Reproduction steps:1. Open the attached project ""2. Open ”Assets/Scenes/SampleScene”3. Open Window > Analysis > Rendering Deb... Read more
Occlusion Map is using the incorrect channel when running on the visionO...
How to reproduce:1. Open the attached “IN-91355.zip” project2. Build and Run on visionOS3. Observe the Quad GameObject in the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size