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Dropdown UI elements have their Content misplaced when nested inside a P...
How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more
“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...
Reproduction steps:1. Open the attached “BugShaderWarnings.zip” project2. Open the “SampleScene”3. Open the “WarningShaderGraph.shad... Read more
"System.UnauthorizedAccessException" error appears when generating light...
Reproduction steps:1. Download, extract, and add the attached “repro_IN-89061.zip“ project to a Perforce workspace2. Open the “repro... Read more
Box selection in Scene View doesn't select 3D objects when GPU Resident ...
Steps to reproduce:1. Open the attached “BoxSelectGPURD.zip” project2. Open the “SampleScene”3. In Project Settings → Graphics, Make... Read more
[M1] Crash on objc_msgSend when installing the Muse Common Library
Reproduction steps:1. Open the “IN-86206.zip” project2. Install the “Muse Common Library” Package through Window → Package Manager3.... Read more
Debugger stops at commented lines of code when using ECS
Steps to reproduce:1. Open the attached “1981392ECSDebugBug.zip“ project2. Open the “SampleScene”3. Open the “Assets/Scripts/NewUnit... Read more
Crash on GetSpriteAtlasDependenciesFromBinary when opening specific project
Reproduction steps:1. Open the attached “TestUnity6.zip” project2. Observe the crash Reproducible in: 2023.1.0b2. 6000.0.28f1, 6000.... Read more
Editing BehaviorGraphAgent variable at runtime will impact all the agent...
Reported here: https://discussions.unity.com/t/multiple-subgraph-instances-make-it-difficult-for-me-to-pass-variables-between-graph-... Read more
SamplerState Property Missing Anisotropic Filtering
Reproduction steps:1. Open the attached “T2000470_Sampler.zip“ project2. Open the “Assets/SG_MyTestShader.shadergraph” Shader Graph3... Read more
The value of the "Select" button is shown as 0 in the Input Debugger whe...
How to reproduce:1. Open any project with Input Systems package2. Open Windows → Analysis → Input Debugger3. Press the “Select“ butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject