Search Issue Tracker
Fixed
Fixed in 1.1.9, 1.2.4
Votes
0
Found in [Package]
1.1.8
1.2.2
Issue ID
DANB-863
Regression
No
The Aseprite "Advanced Options" and "Texture" options become unresponsive when Inspector is in Debug Mode
How to reproduce:
1. Open the project "IN-96662_AsepriteUnityDebug"
2. In the Project window click on the Asset -> "ArchAfter.aseprite" asset
3. Next to the Inspector on the right click the 3 dots
4. Enable Debug mode
5. In the Inspector/Debug check the checkbox Advanced -> sRGB (Color Texture)
6. Observe the Inspector/Debug
Expected result: Checkbox has a check
Actual result: The checkbox is not checked
Reproducible on: 1.1.8 (2022.3.60f1, 6000.0.42f1), 1.2.2 (6000.1.0b10, 6000.2.0a6)
Reproducible with: Windows 11
Not reproducible with: No other environments tested
Note: In the 2022.3.60f1 stream the options visibly change back when toggled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
Add comment