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Input system - OnScreenButton.OnPointerUp is not called when a GameObjec...
I'm using the input system to have both touch input (Using the OnScreenButton script) and keyboard input. When i use the touch input... Read more
[Input System] InputInteractionContext.timerHasExpired property breaks i...
How to reproduce:1. Open the attached "InputSleepIssue" project2. Open Scenes/SampleScene3. Put the PC to Sleep Mode4. Wake up the P... Read more
[Android] Input.GetKeyUp(targetKeyCode) is triggered when Back Button is...
How to reproduce:1. Open project "AndroidBackKeyTest.zip"2. Build on Android3. Hold the Back button and observe the LogView Expected... Read more
Renderer feature is affected by Fast Approximate Anti-aliasing when Rend...
How to reproduce:1. Open attached "urp-fxaa.zip" project and TestScene scene2. In the Hierarchy window, select Main Camera3. In the ... Read more
Entities are not converted with all Components when Namespace is changed
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. From the Project window, open " MyAuthoringBehaviour... Read more
[WebGL] Nothing is rendered (the screen is black) in the Player when usi...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
NullReferenceException thrown when unlocking Inspector, while different ...
How to reproduce:1. Open the attached project "Test.zip"2. Select "SampleScene" or "New Material" in the Project window3. Lock Inspe... Read more
2:30 minute delays when loading culling performance Scene
How to reproduce:1. Open the attached project "Tree_perf__HDRP"2. Open the Scene "TEST_SCENE" Expected result: There is no Hold on p... Read more
[Mobile] Unable to enter comma as a decimal separator in Input Field
How to reproduce:1. Open project "InputField.zip"2. Build and Run on Android3. Try to press comma on the keyboard (if there is one o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open