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0
votes
By Design

Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...

2D

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May 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Observe the Sprite Atlas animated Sprite3. Enter the Play Mod... Read more

0
votes
By Design

"Import parameters got modified during import" error is thrown after rev...

Asset - Database

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Feb 05, 2020

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Version/s: 2019.3.0b2, 2019.3.1f1, 2020.1.0a2

Steps to reproduce:1. Open attached "revert-test.zip" Unity project2. Open Player Settings3. Disable auto graphics API and add Vulka... Read more

0
votes
Fixed

Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...

Scene Hierarchy

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Jul 28, 2020

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Version/s: 2019.3.0f3, 2019.4.5f1, 2020.1.0a16, 2020.2

How to reproduce:1. Open tester-submitted project (CopyPasteCrash.zip)2. Open 'Repro' scene3. In Hierarchy window select 'Page 1 - C... Read more

0
votes
Fixed

Profiling the Editor while running a Development Build causes a flood of...

Networking

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Oct 24, 2019

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Version/s: 2018.2.0a6, 2018.4, 2019.2, 2019.2.7f2, 2019.3, 2020.1

Reproduction steps:1. Open WireShark2. Filter "ip.dst==225.0.0.222"3. Create a New Project4. Build & Run a Standalone build (Dev... Read more

0
votes
Fixed

[3d Extras] [Post-Processing] Package version in editor manifest(2.1.4) ...

Post Processing

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Oct 18, 2019

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Version/s: 2019.3.0b7

In 3d with Extras template, as of 2019.3.0b7, the latest verified version of the Post-Processing package is 2.1.7. The latest versio... Read more

0
votes
Won't Fix

Text meshes and Canvas elements are not rendered in prefab's preview image

Scene Management

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Oct 14, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'Text Mesh Rendering in Preview Bug Reproduction.zip' project2. In the Project window observe ... Read more

0
votes
Fixed

[IMGUI] NullReferenceException error is thrown on opening the Player Set...

IMGUI

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Oct 18, 2019

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Version/s: 2019.3.0b2, 2019.3.0b7, 2020.1.0a2

NullReferenceException error is thrown on opening the Player Settings window. Steps to repro:1. Create a new Project.2. File > Bu... Read more

0
votes
By Design

vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...

Graphics - LowLevel

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Jan 12, 2021

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Version/s: 2019.3.0a4, 2019.4, 2020.1.14f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "fps" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results: The text ... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more

1
votes
Fixed

[Metal] Editor crashes on MemoryManager::Deallocate when unloading scene...

Metal

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f6

How to reproduce:1. Open the attached project "case_1215779.zip"2. Load the "BlazeSkyCore" scene3. Load the "NewEmptyScene"4. If the... Read more

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