Search Issue Tracker
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce: 1. Open user's attached project "ww2-unity-rts-game.zip" 2. Build the project 3. Select an Excavator looking Gam... Read more
Armenian characters are converted to '?' when typed in Windows Unity Editor
How to reproduce: 1. Set the Input language to Armenian 2. Create a new project or open an existing one 3. Try to rename a GameObjec... Read more
[Build Callbacks] Build is not failing when BuildFailedException is thro...
How to reproduce: 1. Open the user attached "FailBuild" project 2. Build a project for any platform Expected results: Build is fail... Read more
[MAC][Lumin] Editor crashes when opening Project settings
How to reproduce: 1. Open the user's attached project 2. Make sure that the Lumin SDK path is set in the Preferences 3. Open Project... Read more
[GraphView] [ShaderGraph] Group Context menu is missing options/function...
How to reproduce: 1. Open attached project "BugReports8.zip" and scene "SampleScene" 2. In Project Window, open up "New Shader Grap... Read more
[UNET] ping.DestroyPing does not work resulting in increasing ping delay
How to reproduce: 1. Open attached project "TrackerReg.zip" and scene "Main" 2. Enter Play mode 3. In Game view, click "refresh" bu... Read more
Duplicating a prefab instantiates a modified object when the prefab is a...
How to reproduce: 1. Open the attached 'project-1176628.zip' project 2. In the Inspector window select 'Cube' > 'Sphere' and duplica... Read more
Cannot change the font size of Text Mesh to zero when using a non-dynami...
How to reproduce: 1. Open user's attached project ("BugDemo.zip") using the EnvIronman VM (more information in Edit) 2. Open the sam... Read more
Point and Spot Light does not affect Meshes that are drawn by DrawMeshIn...
How to reproduce: 1. Open user's attached project ("project.zip") using the EnvIronman VM (more information in Edit) 2. Open the "Sa... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Player Settings -> XR Settings -> Add Oculus SDK 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion