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[Backport] Memory Profiler throws object lock exceptions when capturing ...
No description entered in Cloud incident. Read more
[Backport] Unable to modify RWStructuredBuffer elements via indirect dis...
Reproduction steps: 1. Open project "dispatch_indirect_bug.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. Observe Game view E... Read more
[Backport] Coroutine with WaitForEndOfFrame() finishes too soon when the...
How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more
[Backport] Overrides window height is not adjusted when notifications al...
Steps: 1. Open attached project 2. Instantiate model prefab 3. Add a few GameObjects as the children to it 4. Open Overrides window ... Read more
[WebGL] Player crashes on "TypeError: null is not an object" when opened...
How to reproduce: 1. Open the user’s attached "iOS 16 Crash.zip" project 2. In the Build Settings select “WebGL” and build 3. Ope... Read more
Linker Error: I18N assembly cannot be resolved
Reproduction steps: 1. Open the user’s attached project 2. Build the “SampleScene” scene with the IL2CPP backend Expected resul... Read more
[Windows]Texture flickers when using RGB 16-bit
Steps to reproduce: 1. Open the “AirVaryag” project 2. Open “VfxTestbed” scene, which is in Assets/DevAssets 3. Assure that white... Read more
[Backport] Keystore file is not recognized by Editor when keystore has a...
How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more
[Backport] [Input System] Unity does not register Amazon Fire TV remote'...
Reproduction steps: 1. Download the asset package down below called: "AmazonFireTVIssue.unitypackage" 2. Import the asset package in... Read more
[Backport] Controls keys are inverted after switching to other tab
Reproduction steps: 1. Open the attached 'InputSystemTest1' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Note that the 'o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map