Search Issue Tracker

0
votes
Duplicate

Scene with a custom prefab is marked as dirty when entering play mode an...

Scene Management

-

Sep 25, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1186849.zip' project2. Enter and exit Play mode3. Save the scene (notice that it is s... Read more

0
votes
Fixed

[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...

IL2CPP

-

Aug 08, 2019

-

Version/s: 2018.3.0b12, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more

0
votes
Fixed

No exception is thrown stating that a mesh has exceeded 65536 vertices w...

Graphics - General

-

Aug 12, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3

How to reproduce:1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Load ... Read more

0
votes
Fixed

File explorer dialog won't show shortcuts to folders when adding assets ...

Asset - Database

-

Aug 14, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Create a new shortcut of any folder you have laying around2. Create a new Unity project and open it3. In the Uni... Read more

0
votes
Fixed

Clicking away from the Inspector window after applying plugin import set...

Asset - Importers

-

Aug 12, 2019

-

Version/s: 2019.2.0b6, 2019.2.0f1, 2019.3.0a6

How to reproduce:1. Download a tester-attached plugin(assimp.dll)2. Create a new Unity project3. Import the plugin and select it4. C... Read more

0
votes
Fixed

[VCS] Resolve conflict window is automatically closed after resolving on...

Version Control

-

Aug 14, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Create a new project in your preferred workspace and connect it to Perforce2. Create two new empty scripts and s... Read more

1
votes
Fixed

Cloth External Acceleration is applied in local space instead of world s...

Cloth

-

Feb 21, 2020

-

Version/s: 2019.2.0a8, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1221805.zip' project2. Enter Play mode3. Observe the movement of both plane's Expecte... Read more

0
votes
Fixed

Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...

Scene Management

-

Oct 30, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1

How to reproduce:1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashingActual result... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

-

Aug 26, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

0
votes
Won't Fix

[Android] App crashes when starting another activty while the app is in ...

Mobile

-

Jul 19, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3

Repro steps:1. Open user attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run the app on Android4. Run th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.