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0
votes
Duplicate

Scene with a custom prefab is marked as dirty when entering play mode an...

Scene Management

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1186849.zip' project 2. Enter and exit Play mode 3. Save the scene (notice that it i... Read more

0
votes
Fixed

[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...

IL2CPP

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Aug 08, 2019

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Version/s: 2018.3.0b12, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more

0
votes
Fixed

No exception is thrown stating that a mesh has exceeded 65536 vertices w...

Graphics - General

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Aug 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3

How to reproduce: 1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. Loa... Read more

0
votes
Fixed

File explorer dialog won't show shortcuts to folders when adding assets ...

Asset - Database

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce: 1. Create a new shortcut of any folder you have laying around 2. Create a new Unity project and open it 3. In the ... Read more

0
votes
Fixed

Clicking away from the Inspector window after applying plugin import set...

Asset - Importers

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Aug 12, 2019

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Version/s: 2019.2.0b6, 2019.2.0f1, 2019.3.0a6

How to reproduce: 1. Download a tester-attached plugin(assimp.dll) 2. Create a new Unity project 3. Import the plugin and select it ... Read more

0
votes
Fixed

[VCS] Resolve conflict window is automatically closed after resolving on...

Version Control

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce: 1. Create a new project in your preferred workspace and connect it to Perforce 2. Create two new empty scripts and... Read more

1
votes
Fixed

Cloth External Acceleration is applied in local space instead of world s...

Cloth

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Feb 21, 2020

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Version/s: 2019.2.0a8, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1221805.zip' project 2. Enter Play mode 3. Observe the movement of both plane's Exp... Read more

0
votes
Fixed

Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...

Scene Management

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Oct 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1

How to reproduce: 1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashing Actual res... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more

0
votes
Won't Fix

[Android] App crashes when starting another activty while the app is in ...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3

Repro steps: 1. Open user attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run the app on Android 4. Ru... Read more