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Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce:1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB)2. Add the at... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce:1. Open the user's attached project "1367548.zip"2. Load the "SampleScene" Scene3. In the Hierarchy view go to Canv... Read more
WinPixEventRuntime.dll dependencies are not included when a Windows Stan...
How to reproduce:1. Create a new empty project2. Go to File -> Build Settings3. Enable the setting "Development Build"4. Build th... Read more
SpriteShapeProfile Corners fields disappear when a field above has been ...
How to reproduce:1. Open the attached project (SpriteShapeProfileTest.zip)2. In the Project window, in the Assets folder, select the... Read more
JNI crash on call GetObjectArrayElement used on AndroidJavaObject.GetRaw...
How to reproduce:1. Open the user's attached project2. Build and run the application on Android Expected result: The application doe... Read more
Profiler's timeline view loses context frames when frames go out of Fram...
How to reproduce:1. Open the attached project "2022Project"2. Open "SampleScene"3. Open Profiler Window4. Profile any target, e.g. P... Read more
Editor has unstable FPS when VFX graph is open
How to reproduce:1. Open the user attached "1366167_FailureTest.zip" project2. Open the Profiler window (Window -> Analysis ->... Read more
Input System puts pressure on the Garbage Collector when enabling and di...
Reproduction steps:1. Open the attached project "input-gc-pressure.zip"2. Open the "DebugInputScene" Scene3. Open the Profiler windo... Read more
[VFXGraph][HDRP] MainCamera to Sceneview Fallback doesn't work anymore
Repro steps: 1. Import the attached project and open the Repro scene2. Hide the Game View3. In the Scene view, zoom in and out from ... Read more
EditorLoop time in Profiler keeps incresing when in Play Mode
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler and select only the “CPU Usage” module3. In the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field