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5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
[iOS] [Mobile Notification] Notifications don't show up when using the L...
Reproduction steps: 1. Download and open the attached "LocationNotificationTestProject" project 2. Build and deploy to iOS (The foll... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce: 1. Open the attached project 2. Open scene TestAB 3. In the Hierarchy window, select the GameObject "Canvas" 4. En... Read more
Custom Event do not fire on builds
Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce: 1. Create a new Unity project 2. Create a new folder and drag it to the 'Favorites' section 3. Inside this folder ... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
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