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"PrecompiledAssemblyException" errors when using ForceReserializeAssets ...
Reproduction steps:1. Open attached project "970825_TMP_ForceReserialize.zip"2. In Project window, right-click Assets -> 'TextMes... Read more
Package Manager fails to download LFS files from Git repository when the...
How to reproduce:1. Make sure that Git and Git LFS are installed2. Open the attached "1307682 repro" project3. Open the Packages >... Read more
[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO
Reproduction steps:1. Open the attached Project "Unitytest" and load Scene "Main"2. Enter Play Mode Reproducible with: 2019.2.0a5, 2... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce:1. Open the attached project ("BigScriptable2.zip")2. Assets > Create > Scriptable Objects > SpawnManagerS... Read more
[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps:1. Open the user's attached "CommandBufferStereoBugRepo.zip" project2. Load the "SampleScene"3. Enter Play mode E... Read more
[macOS] Crash on GC_mark_from when trashed GC objects are used by Burst
Reproduction steps:1. Open the user's attached project2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-- observe c... Read more
The PhysicsMaterial 2D can't be created when the 2D Sprite package is no...
How to reproduce:1. Create a new 3D project2. Right-click in the Project window3. Select Create Expected result: The Physics Materia... Read more
UIToolkit Slider does not cancel interaction with Mouse when Left Mouse ...
Reproduction steps:1. Download and open the attached project 'UISlider.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. In the Ga... Read more
Exporting a model using FBX Exporter inexplicably applies Z axis scaling...
How to reproduce:1. Open the user's attached project ("FBXExportBugDemo.zip")2. In the "Project" window go to Assets > Input Mesh... Read more
[2D Renderer/URP] Black screen is thrown when building a project for Web...
How to reproduce:1. Open the user's attached "Client.zip"2. Open the "Session" Scene3. Check the "Use Depth/Stencil Buffer" property... Read more
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