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[Backport] [Mac] Editor crashes when importing a folder with an FBX file...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project - Open scene "level2" - Enter play mode Actual: See error messages in console IsFinite(outDistanceForSort)... Read more
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps : - Open attached project (HDRP template) - Open scene called "SampleScene" - Make sure that RTR shows the unity ball i... Read more
[iOS] iPhone 14 devices crash when Portrait Upside Down orientation is f...
Steps to reproduce: # Open the attached project # Build & run the project on any of the iPhone 14 devices # Change to landscap... Read more
Unity Editor hangs for a long time when switching to release mode after ...
How to reproduce: 1. Create a new project 2. Create a new C# script and open it 3. Click the "Attach to Unity" button 4. End Debuggi... Read more
Light Probe Proxy Volume doesn't render correctly when Bounding Box Mod...
Steps to reproduce: 1. Open the “HDRP_LPPV_Bug” project 2. Open “OutdoorsScene” scene 3. Enter Play Mode 4. Observe the Game vie... Read more
[URP] Unable to add "Overrides" in "Volume Profile"
NullReferenceException is thrown continuously on adding any Override to the "Volume Profile" asset. refer the attached video and Sta... Read more
Right clicking Scene View Toolbar only displays options to choose from w...
How to reproduce: 1. Open any Project 2. Navigate to Scene View 3. Right click top of Toolbar with which you can move and dock the T... Read more
Standalone Profiler default memory is not enough warning logged when per...
How to reproduce: 1. Open up an empty 3D template project 2. Open up the Standalone Profiler from Window > Analysis > Profiler (Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
- Display issues in VideoPlayer when using Screen.SetResolution on certain Google Pixel devices
- Crash on Texture::TextureIDMapInsert when opening a specific project