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NullReferenceException is thrown when using [GenerateAuthoringComponent]...

DOTS

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Apr 05, 2022

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Version/s:

NullReferenceException is thrown in the Console window when attaching an IBufferElementData authoring component that has a single pu... Read more

2
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GC allocates 10.8 KB each frame when using Realtime Reflection Probe

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Mar 29, 2023

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Version/s: 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window >... Read more

2
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[M1] Memory leak and crash when using VertexID in Shader Graph

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May 16, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1

Reproduction steps: 1. Open the attached 'My project' 2. Open the 'New Shader Graph' in Shader Graph Editor 3. Monitor the memory us... Read more

2
votes
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Sprites in a UIDocument expand when hovered over and the sprite is in a ...

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1

Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play mode... Read more

2
votes
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"Unable to find player assembly Testrunner.dll" warning appears in the C...

Scripting

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May 20, 2022

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Version/s: 2021.2.0a20, 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more

2
votes
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[Linux] Crash on pthread_kill when using incremental GC

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May 14, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scene.unity” scene 3. Enter the Play Mode 4. Wai... Read more

2
votes
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The number of Batches and Tris is higher than expected when using Applic...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce: 1. Open the “Test3D” project 2. Open the “Test3D” scene 3. Open the Game View tab 4. Open the Statistics (Sta... Read more

2
votes
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Variables have no values in them when updating the opened scene with Uni...

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 6000.0.0b11

Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more

2
votes
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"Compiling shader variants" takes too much time when building the project

URP Features

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Mar 06, 2022

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Version/s: 2021.2, 2021.2.14f1

How to reproduce: 1. Open the user's attached project 2. Build the project 3. Observe the amount of time it takes to build the proje... Read more

2
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Frame rate is higher than expected in Play Mode when target frame rate i...

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Jan 26, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.6f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Enter Play Mode 4. Open ... Read more

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