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[XR][URP] RenderObjects RenderFeature does not render objects when Event...
Reproduction steps: 1. Open the attached "render_objects_bug.zip" project 2. Load the "SampleScene" 3. Note that the "Drywall Panel... Read more
Decals are not rendered when using URP with Screen Space Decal(SSD) shaders
How to reproduce: 1. Open the attached project("Easy Decal Test URP.zip") 2. Click on a Decal 3. In the Inspector change the shader ... Read more
[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...
How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more
[URP] Universal Additional Camera Data component is not removed when try...
How to reproduce: 1. Create a new URP project 2. Create an Empty GameObject 3. Add a Camera component to the GameObject 4. Press CTR... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce: 1. Open the attached project named "Case_1235516" 2. Open the Test Scene and observe an object with magenta-colore... Read more
Editor crashes when using BatchRendererGroup with URP
How to reproduce: 1. Open 'SampleScene' from the attached project 2. Start Play mode Reproducible with: 2020.2.0a5 Not reproducible... Read more
[URP] View in Editor and Game has a blue tint
Reproduction steps: 1. Open the Unity project (steps for access in Edits) 2. Open "PlayLevel" Scene 3. Enter Play Mode 4. Press "Let... Read more
[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps: 1. Open the user's attached project 2. Select "Global Light 2D" GameObject in the Hierarchy 3. In the Inspector ... Read more
The Reflection Probes option is missing in Particle System
How to reproduce: 1. Open the attached “ParticlesReflectionsBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy sel... Read more
[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more
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