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Non-readable meshes that aren't saved in a file can't be read in Edit mo...
How to reproduce:1. Open user-submitted project (MeshIsReadable.zip)2. Open the SampleScene3. Select the 'Main Camera' GameObject an... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro:1. Create a new HDRP ... Read more
[IMGUI] Swatch Library file in Color picker palette is created but not s...
Swatch Library file in Color picker palette is created but not shown in project when a library is made starting with invalid gameObj... Read more
[Bug] Directional arrow buttons are overlapping on scrollbar handle in t...
Hovering mouse on Vertical directional arrow buttons, it's overlapping on scrollbar handle in the keyword section of "Custome FullSc... Read more
[IMGUI] "Moving file failed" window opens when a swatch preset library i...
"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more
[IMGUI] "Could not determine location" error is thrown when a new swatch...
"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more
Falling Rigidbody causes particles to faster when 'Emitter Velocity' is ...
How to reproduce:1. Open attached project "Bug Reporting.zip" and scene "SampleScene"2. Enter Play mode3. Observe "Rigidbody Transfo... Read more
Timeline's animation with textures memory is not unloaded when a new emp...
How to reproduce:1. Open attached project "LeakTest.zip" and scene "SampleScene"2. Enter Play mode3. Press space and wait 5 seconds ... Read more
[IMGUI] "Space before number in Asset names" checkbox under Editor Proje...
"Space before number in Asset names" checkbox in Numbering scheme under Editor Project settings is not working when new assets are c... Read more
[Shaders][LiveLink] When a variant has an error, nothing is rendered in ...
STR:1. Create a new project2. Create a shader that uses shader_feature functionality.3. Make a compilation error in the shader for a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions