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[iOS] Crash on InterruptionListener when declining a call on a device
Reproduction steps:1. Download and open the project from the provided Google Drive link2. Build and deploy the project to an iOS dev... Read more
Profiler thread drop-down gets locked when it is left on a transient thread
Reproduction steps:1. Open the attached "1111678-ProfilerThreads.zip" project2. Open the Profiler window3. Enter Play Mode (the game... Read more
In very rare circumstances, NOT using Multithreaded 2D Physics Consisten...
Reproduction steps:1. Open attached project "1369087.zip"2. Load the "Main Menu" scene.3. Observe the GameObject "Collectable Area &... Read more
Errors are thrown when re-importing Asset folders containing .ttf files
How to reproduce:1. Open the attached project2. From the attached folder (TESTING_FILES.zip), drag and drop the folder "Fonts_1_NoMe... Read more
[Android] Two DLLs in different folders are conflicting with each other ...
Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
[Shaders] compute '#pragma require' flags don't persist after shader cac...
How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce:1. Create new project2. Create any 3D object in Scene3. Make it a prefab, by dragging from Hierarchy to Project tab... Read more
Main menu custom menu items gets merged together when project is started...
How to reproduce:1. Open the attached project "ToolsRepros.zip"2. Open custom main menu item called "Tools"3. Notice that there are ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open