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[Reflect] Documentation is not published and only available offline
All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more
[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...
Reproduction steps:1. Open project in "draw_mesh_now2.zip"2. Switch Graphics API to OpenGL ES 2 or 33. Build for iOS and deploy the ... Read more
[Stacks] Some stack nodes are wider than they should be
Repro steps:1. Use a project with HDRP2. Create a new HD Lit shader3. Go into the graph inspector and, under surface options, enable... Read more
GameObject with no Rigidbody starts rotating when it's rotation is getti...
How to reproduce:1. Open the attached project "colliderBug.zip"2. Open the "SampleScene" Scene3. Expand the "Group" GameObject in th... Read more
Compile errors in DLLs are not treated as compile errors
1 I created 2 precompiled DLLs through VisualStudio: DLL2 references DLL12 I drag and dropped those DLLs to Unity project3 I created... Read more
Unity Hub doesn't work on Apple silicon devices
Found in: Unity Hub 2.3.xFixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.co... Read more
C# compiler in Unity editor crashes when running on Apple silicon devices.
Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more
Modifying scoped registries in project manifest does not update Package ...
Modifying scoped registries in project manifest does not update Package Manager UI window because a UPM Resolve operation is not tri... Read more
[macOS] Editor crashes with TLSAllocator::GetAllocatedMemorySize() const...
How to reproduce:1. Make sure that you already pared your wire-free earbuds and they are ready to connect2. Open the attached swr201... Read more
[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...
Steps to reproduce:1. Open user's attached project "DrawMeshinstancedTest.zip"2. Build it to Mobile as a Developer build3. Open Fram... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved