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[UI Toolkit] Buttons lose focus background color when cycling through them
How to reproduce: 1. Open the user’s attached “Transition.zip” project 2. Open the “SampleScene” Scene and enter Play Mode 3. Pre... Read more
Prefab Asset reference to itself changes when closed and reopened
How to reproduce: 1. Open the user's attached project 2. In the Project window, under Assets, select "Prefab" 3. In the Inspector wi... Read more
Baked emission is baked only if the material is first in array
Repro steps: 1) Open the project and test.scene in it 2) Build the lighting 2) Notice the scene is dark and there are two materials ... Read more
Crash when loading/unloading scenes with Light Probe data
Steps to reproduce: 1. Open the scene _Launcher, and add Intro to the open scenes 2. Press Play 3. Click on the button LOAD SCENES 4... Read more
[Backport] Graphics.Blit 0 index texture will not be drawn when VRTextur...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce: 1. Open attached... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
Shadergraph Connection Nodes Appear at Wrong Position when region format...
Reproduction steps: 1. Open the control panel 2. Select “Change date, time, or number formats” 3. In the “Format:” dropdown menu ... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...
How to reproduce: 1. Open the project “IN_31113“ 2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cu... Read more
[iOS] Camera.Render takes 14 times more CPU time when device is rotated
How to reproduce: 1. Open the attached project ("My project (2).zip") 2. Build And Run on an iOS device 3. Open Profiler (Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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