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Multiple separator lines between list items shown in Undo History window...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Generate some Undo events4. Select the 2nd item from... Read more
No way to get preprocessed data using Pass.CompileVariant
The Pass.CompileVariant API can only be used to get compiled variant data. Preprocessed data (without compilation happening) is not ... Read more
Selecting dependencies of Asset is missing 1 Texture2D from total depend...
How to reproduce:1. Open the attached project "Scopely-GUID.zip"2. Right mouse click on Assets/New Test.asset in the Project window3... Read more
"The asset has been scheduled for reimport" error message is thrown when...
How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more
Crashing when trying to write second camera depth buffer to custom shade...
How to reproduce:1. Open the attached project "Demo.zip"2. Open "WorldGeneration" Scene (Assets>Scenes>WorldGeneration)3. Ente... Read more
GUIStyle errors are thrown when entering Play mode with docked Profiler ...
To reproduce: 1. Download the attached "ProfilerBug.zip" project and open in Unity2. Open the "SampleScene" scene3. Open Profiler wi... Read more
Profiler (Standalone Process) crashes when closing
How to reproduce:1. Open the attached project "2021.2 Beta.zip"2. Enter the Game Mode3. Open Profiler (Standalone Process) (Window&g... Read more
Crash with Marshalling::ArrayUnmarshaller when reloading a Scene
How to reproduce:1. Open the user’s attached project2. Enter play mode3. Press the “ESC” key while in play mode and then press on th... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps:1. Open the user's attached project2. Open the Scene 'Scenes/MainMenu'3. Enter Play mode4. Click on 'Host (Server... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps:1. Open the attached user's project "Bug Test.zip"2. Open "test.unity" Scene3. Select the "GameObject" in the Hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open