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[Android] [GearVR] When "Single Pass" Rendering is enabled Samsung Galax...
Reproduction steps:1) Download and open QA attached project (own cloud link)2) Build and run it on Samsung Galaxy Note 8 (with Qualc... Read more
All Blendshape values apply on the first BlendShape field when using ble...
To reproduce:1. Extract attached assets and add them to any project2. Add human2blend and humanFBX to the scene3. In Hierarchy windo... Read more
[iOS] Time.timeScale is incorrect on iPhone 6S Plus
To reproduce:1. Open project attached by the user2. Build it for iOS3. Run on iPhone 6S+4. In the input field write 25. Hit the butt... Read more
Transitioning out of a Mecanim state takes a full second if the state ha...
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: time printed in console should be very s... Read more
Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating Wor...
How to reproduce:1. Open the attached user project and "test" scene2. Observe that the scene contains two cameras, one has a script ... Read more
Light Probe settings "Use Proxy Volume" color is saturated
The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more
Windows and Mac standalone players with IL2CPP do not have null checks e...
This makes null reference exceptions crash the player in non-development builds. Read more
Stacktrace sentries are enabled in development builds of Windows and Mac...
Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more
ScreenCapture.CaptureScreenshot with superSize parameter greater than 1 ...
Steps to reproduce:1. Open attached “CaptureScreenshot.zip” Unity project2. Open “TestScene” scene3. Enter Play mode4. Press Space t... Read more
[UWP] [.Net] System.Collections.Generic.IReadOnlyList causes build error...
How to reproduce:1. Download attached project file and open Test Scene2. Check the error in the Console Window (make sure UWP platfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
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