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0
votes
Won't Fix

[Android] [GearVR] When "Single Pass" Rendering is enabled Samsung Galax...

XR SDK

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Jan 03, 2018

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Version/s: 5.6.4p4

Reproduction steps:1) Download and open QA attached project (own cloud link)2) Build and run it on Samsung Galaxy Note 8 (with Qualc... Read more

0
votes
Won't Fix

All Blendshape values apply on the first BlendShape field when using ble...

Asset - Importers

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Dec 28, 2017

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Version/s: 5.6.3p2

To reproduce:1. Extract attached assets and add them to any project2. Add human2blend and humanFBX to the scene3. In Hierarchy windo... Read more

1
votes
Not Reproducible

[iOS] Time.timeScale is incorrect on iPhone 6S Plus

Mobile

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Jan 10, 2018

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Version/s: 5.6.4p4

To reproduce:1. Open project attached by the user2. Build it for iOS3. Run on iPhone 6S+4. In the input field write 25. Hit the butt... Read more

1
votes
By Design

Transitioning out of a Mecanim state takes a full second if the state ha...

Animation

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Jan 11, 2018

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Version/s: 5.6.3p3

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: time printed in console should be very s... Read more

0
votes
Won't Fix

Crash on PrepareRenderNodesOnMainThreadDeprecated when instantiating Wor...

Camera

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Jan 16, 2018

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Version/s: 5.6.4p4

How to reproduce:1. Open the attached user project and "test" scene2. Observe that the scene contains two cameras, one has a script ... Read more

0
votes
By Design

Light Probe settings "Use Proxy Volume" color is saturated

Shadows/Lights

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Jan 16, 2018

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Version/s: 5.6.4p1

The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more

0
votes
Fixed

Windows and Mac standalone players with IL2CPP do not have null checks e...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

This makes null reference exceptions crash the player in non-development builds. Read more

0
votes
Fixed

Stacktrace sentries are enabled in development builds of Windows and Mac...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshot with superSize parameter greater than 1 ...

Camera

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Jan 17, 2018

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Version/s: 5.6.4f1

Steps to reproduce:1. Open attached “CaptureScreenshot.zip” Unity project2. Open “TestScene” scene3. Enter Play mode4. Press Space t... Read more

0
votes
Won't Fix

[UWP] [.Net] System.Collections.Generic.IReadOnlyList causes build error...

Universal Windows Platform

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Jan 16, 2018

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Version/s: 5.6.5f1

How to reproduce:1. Download attached project file and open Test Scene2. Check the error in the Console Window (make sure UWP platfo... Read more

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