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3
votes
Duplicate

Unity hangs when using winmm timers

Mono

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1172919-DWM.Test2.zip") 2. Open the repro scene ("SampleScene") 3. Open the "T... Read more

0
votes
Fixed

Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...

Scene Management

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Jul 31, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (TestPrefabOverride) 2. Open the 'SampleScene' scene 3. See GameObject 'A', which h... Read more

1
votes
Fixed

MissingReferenceExceptions are thrown when changing UI parent Canvas to ...

uGUI

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Jul 23, 2019

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Version/s: 2019.1.0b1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached "case_1171433_Repro" project 2. Press "Play" 3. Select any of the dropdo... Read more

1
votes
Fixed

[IL2CPP] Socket.Sendfile() method is not sending file when the project i...

IL2CPP

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe") 2. Open attached project ("Project.zip") 3. B... Read more

0
votes
Duplicate

"Unapplied Import Settings" warning is Always thrown when Certain import...

Asset - Importers

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Aug 05, 2019

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Version/s: 2019.2.0b6, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the attached project named Case_1174326 2. Select one of the Sprites in the Project window 3. Change the c... Read more

1
votes
Won't Fix

Assigning fields of a List/Array to another List/Array will make that fi...

Scripting

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Nov 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Download the 'What.cs' script 2. Attach the script to any object 3. Enter PlayMode 4. Modifying the amount valu... Read more

0
votes
Fixed

Material references are missing when converting a MeshRenderer to a Skin...

Mesh

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open Assets->Scenes->head_hair_issue.scene 3. Go to heads_hair -> bounty_hunter_A ->ha... Read more

0
votes
Fixed

[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...

Windows

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "ReimportCheck.zip" project 2. Once the Editor is open, drag any file over the project pane f... Read more

4
votes
Fixed

Logging errors from background thread crashes the Editor when Error Paus...

Scene/Game View

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (project.zip) 2. Open the 'SampleScene' scene 3. Make sure 'Error Pause' is enabled... Read more

8
votes
Fixed

[Mac] Package Manager fsync error is thrown when creating a Unity projec...

Packman

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Jul 26, 2019

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Version/s: 2018.2.0b8, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create an SMB shared directory 2. Create a new Unity project on this shared directory Expected results: A proj... Read more