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3
votes
Duplicate

Unity hangs when using winmm timers

Mono

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172919-DWM.Test2.zip")2. Open the repro scene ("SampleScene")3. Open the "Test... Read more

0
votes
Fixed

Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...

Scene Management

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Jul 31, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more

1
votes
Fixed

MissingReferenceExceptions are thrown when changing UI parent Canvas to ...

uGUI

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Jul 23, 2019

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Version/s: 2019.1.0b1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" in the attached "case_1171433_Repro" project2. Press "Play"3. Select any of the dropdown ... Read more

1
votes
Fixed

[IL2CPP] Socket.Sendfile() method is not sending file when the project i...

IL2CPP

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe")2. Open attached project ("Project.zip")3. Buil... Read more

0
votes
Duplicate

"Unapplied Import Settings" warning is Always thrown when Certain import...

Asset - Importers

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Aug 05, 2019

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Version/s: 2019.2.0b6, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11743262. Select one of the Sprites in the Project window3. Change the comp... Read more

1
votes
Won't Fix

Particle System GameObjects plays on selection after being stopped when ...

Visual Effects - Legacy

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Nov 28, 2019

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Version/s: 2017.4, 2019.2.14f1, 2020.1

How to reproduce:1. Open attached project (“ReProjectParticles1.zip”)2. Open SampleScene scene3. Select Test1 and Test2 GameObjects4... Read more

0
votes
By Design

WebGL builds have performance issues when many parallel UnityWebRequests...

WebGL

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more

0
votes
Fixed

[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...

Windows

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "ReimportCheck.zip" project2. Once the Editor is open, drag any file over the project pane fro... Read more

4
votes
Fixed

Logging errors from background thread crashes the Editor when Error Paus...

Scene/Game View

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (project.zip)2. Open the 'SampleScene' scene3. Make sure 'Error Pause' is enabled in... Read more

8
votes
Fixed

[Mac] Package Manager fsync error is thrown when creating a Unity projec...

Packman

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Jul 26, 2019

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Version/s: 2018.2.0b8, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create an SMB shared directory2. Create a new Unity project on this shared directory Expected results: A project... Read more

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