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Editor 2019 & 2020 Spams HUB with "getOrgInfo" request every split second.
The Editor 2019 & 2020 seems to be requesting "UserOrg" info from the hub multiple times every second.If you are logged into the... Read more
Embedded packages are not shown as installed in the Package Manager
How to reproduce:1. Open the attached "PackmanBug.zip" project2. Open the Package Manager (Window -> Package Manager)3. Select "I... Read more
GUILayout.Window does not display pop-up window when a Game Object is se...
How to reproduce:1. Open user attached project "GUILayoutWindowIssue 2021.2.zip"2. In the Hierarchy view select Game Object "GuiLayo... Read more
FilteringSettings.excludeMotionVectorObjects does not exclude moving obj...
Reproduction steps:1. Open the user's attached "SRP Bugs.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode Expected ... Read more
Shader warning when 2D Animation package is installed
Reproduction steps:1. Create a new 3D Template project2. Open Package Manager: Window -> Package Manager3. Go to Unity Registry f... Read more
"Unknown managed type referenced" error when using SerializeReference
How to reproduce:1. Open the user's attached project "UAttribute.zip"2. Open Assets/Sample/TestScene/SerializeReferenceDropdownTest.... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps:1. Open the user's attached project2. File -> New Scene -> Select "L2Template"3. Create -> Save Expected... Read more
[iOS] Screen.safeArea returns incorrect height value when constraining r...
How to reproduce:1. Open the attached Unity project ("SafeAreaTest.zip")2. Build And Run on an iOS device3. When the app finished lo... Read more
An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1
Reproduction steps:1. Open the user attached project "ReadOnlySpanTest.zip"2. Observe the Console Expected result: There is no error... Read more
[URP] Sprites are not batched together when using Light Probes
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more
All about bugs
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Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
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