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[Vulkan][Adreno] Bilinear filtering does not work with half2 texcoordinates
Reproduction steps:1. Open the attached project "[Test]AndroidTextureIssue"2. Build and Run Expected result: All textures look smoot... Read more
Error CS0843 thrown when adding Unity AI package
Reproduction steps:1. Open the user's attached project "AIPlanner.zip"2. Observe the Console window Expected result: No error in the... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps:1. Create a new Unity project2. In the Hierarchy window select any GameObject3. In the Inspector select any of th... Read more
Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
Crash with PPtr<Transform>::operator->() when opening a scene
Reproduction steps:1. Open the user's attached project2. If it does not crash after opening, open scene 'Assets/mainScene' Expected ... Read more
Instanced terrain details with shadergraph shaders dont' render in 2021....
Terrain detail prefabs which use shadergraph shaders do not render properly in 21.2.8f1. The details are being rendered in the shado... Read more
Incorrect Burst Exception Control Flow in Editor due to Mono Handling of...
Exception handling control flow is incorrect after latest Mono upgrade when a calli instruction into native code raises an exception. Read more
Rendering glitches in Play Mode when using Voxel Play
Reproduction steps:1. Open the attached '1396604-sample' project2. Open the 'World_Scene'3. Enter the Play Mode4. Move the Camera ar... Read more
NullReferenceException is thrown when editing the Name of a Sprite in a ...
Reproduction steps:1. Open the attached 'TestProject-2020.3' project2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Spri... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled