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[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
Settings in the Lighting Settings window are not automatically updated w...
How to reproduce: 1. Open user-submitted project (LightmapParameters) 2. Open the Lighting Settings window 3. In the Mixed Lighting ... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when a material in Mesh ...
Reproduction steps: 1. Open the attached project ("1227781.zip") 2. Open "SampleScene" 3. Select "CrashyMeshGO" in the Hierarchy 4. ... Read more
File explorer dialog won't show shortcuts to folders when adding assets ...
How to reproduce: 1. Create a new shortcut of any folder you have laying around 2. Create a new Unity project and open it 3. In the ... Read more
[WebGL] UI loses Assembly Reference when building a project with FaceBoo...
Steps to reproduce: 1. Open users attached project "SpaceShooter2019-30a7.zip" 2. Open "MainMenu" scene 3. Notice the console errors... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Click on the Scene View to focus it (observe the "UnityEdito... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce: 1) Create a new project 2) Add a Burst package to project 3) Build a windows player Result: You get errors that Burst... Read more
[Linux] Sticky Keys do not work in the Editor
How to reproduce: 1. Open the attached project 'ctrl_test.zip' 2. Make sure Sticky Keys are on 3. Enter Play mode 4. Press Left Cont... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce: 1. Open the attached 'project-1201307.zip' project 2. Build and run the standalone 3. Open Windows Task Manager an... Read more
Roslyn compiler VBCSCompiler.exe is not terminated when Unity is closed ...
How to reproduce: 1. Create new project 2. Create new script, open it, modify it and go back to Unity so the script is compiled 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1