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2
votes
Won't Fix

[WebGL] Chrome canvas blurred on certain width

WebGL

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Nov 26, 2015

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Version/s: 5.2.2p4

-e: see title, WebGL canvas blurred in chrome browser when window resized and template-wrap div width not round xor template-wrap po... Read more

0
votes
Fixed

[iOS] Linker error on iOS simulator build

iOS

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Nov 27, 2015

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Version/s: 5.2.3f1

Xcode fails to build an iOS project when using the Simulator SDK. It stops building with the following error message: ld: in /Users/... Read more

0
votes
Won't Fix

[D3D] Disabling Depth and Stencil causes UI Mask element to not function...

UI

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Oct 14, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create new project2. Import the attached scene (MaskBug.zip) and open it3. Open 'Build Settings' and switch t... Read more

1
votes
Won't Fix

[Build] Blend Tree 2D Freeform Directional Animation breaks after some time

Animation

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Nov 07, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1) Open attached 'AnimationRepro.zip' project2) open scene 'Apartment_Prototype'3) play in the editor and observ... Read more

3
votes
Fixed

[Assets] Exporting a package says "All assets from this package are alre...

-

Nov 26, 2015

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Version/s: 5.2

Steps to repro: 1. Open a fairly large project with quite a few things to export. In this case I used a scene file.2. Right click an... Read more

2
votes
Won't Fix

When reverting project from 5.3 to 5.2: Editor crash in AnimationClipPla...

Animation

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Nov 26, 2015

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Version/s: 5.2.2f1

After opening project in 5.3.0f3 and then opening in 5.2.2f1 editor crashed in play mode after "splash screen" in AnimationClipPlaya... Read more

0
votes
Fixed

[PrecomputedRealtimeGI] Unity crashes if scene is unloaded before it get...

Progressive Lightmapper

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Nov 25, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1. Open project "LoadLevelAsync.zip"2. Open scene B and in its Lighting window notice that it has Precomputed Re... Read more

0
votes
Fixed

[PrefixLabel] Prefix label is affected by color change made to its control

IMGUI

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Nov 24, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1. Open attached project2. Open "/Assets/Editor/BrokenGUIColorEditor.cs" script3. Notice that it: 1) creates Pre... Read more

1
votes
Fixed

Exporting Google Android Project runs unnecessary steps (dexing, etc.)

Android

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Nov 20, 2015

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Version/s: 5.2.3f1

When exporting a Google Android Project from Unity it still runs dexing, merging the manifests and other build steps that are only r... Read more

0
votes
Fixed

[IL2CPP] Incorrect result returned by an arithmetic expression byte + in...

IL2CPP

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Nov 18, 2015

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Version/s: 5.2.2p4

Reproduction steps:1. Open attached project "AssignmentBug"2. Build scene "Demo" with IL2CPP--- In the console you will see "TEST: 4... Read more

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