Search Issue Tracker

Fixed in Unity 5.2.4

Votes

0

Found in

5.2.3f1

Issue ID

747666

Regression

Yes

[PrecomputedRealtimeGI] Unity crashes if scene is unloaded before it gets a chance to fully load

Global Illumination

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:

1. Open project "LoadLevelAsync.zip"
2. Open scene B and in its Lighting window notice that it has Precomputed Realtime GI enabled
3. Open scene A and run it. It continuously loads between scene A and scene B
4. Observe Unity hard-crashes

5. Reopen project
6. Open scene B
7. In Lighting tab, clear baked data or disable Precomputed Realtime GI and rebake lightmap
8. Save scene and open scene A
9. Notice that Unity no longer crashes

Regression introduced in 5.2.2p4
Not reproducible in 5.3 or 5.4

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.