Search Issue Tracker
Scene Catalog not loaded (Android)
How to reproduce:1. Open attached project "simplified.zip"2. Open Scene "ForEach"3. Add a new android build configuration3. Build an... Read more
Mesh is not rendered by DOTS at runtime when using Sprites/Default Shade...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, select XMat and change it... Read more
When exiting playmode blobs leak memory
It seems like BlobAssets converted in subscene memory are never released after exiting playmode. Slack: https://unity.slack.com/arch... Read more
Not every component is copied consistently with CopyAndReplaceEntitiesFr...
Repro steps:1. Open user attached project 'Unity'2. Build and Run Standalone Expected: Player doesn't crashActual: Player crashes Re... Read more
Crash on il2cpp::vm::Runtime::Invoke on Build with Entities
How to reproduce:1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"2. Build and run the p... Read more
[Platforms][iOS] Version and Build values are not overwritten in Xcode p...
Steps to reproduce:1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip")2. Create a new Build ... Read more
[DOTS] Error CS1501 is thrown when updating entities package from 0.20.0...
Reproduction steps:1. Open the attached project "DOTS-FlappyBird"2. Open Console Window Expected result: There are no errorsActual r... Read more
Entity LocalToWorld position is overwritten by Prefab position when name...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more
[ECS] DCICE007 error is thrown when WithDisposeOnCompletion local variab...
How to reproduce:1. Open the attached project "Piks.zip"2. Inspect the Console Window Expected result: No errors are thrownActual re... Read more
Editor freezes when using NativeHashMap
Reproduction steps:1. Open the '1390628-sample' project2. Open the 'FirstScene'3. Enter the Play mode4. Observe the Editor freezing ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved