Search Issue Tracker
MaterialPropertyBlock does not affect values for Meta pass when using on...
To reproduce: 1. Download and open attached "Case 127141 - MaterialPropBlock_vs_MetaShaderPass.zip" project.2. Open "test" scene.3. ... Read more
Crash at av_buffer_unref when trying to load a video caused by avutil-55...
Steps to reproduce:1.Open the attached project2. Load "Demo_Sphere" scene3. Enter playmode4. Click the "Load" button in the game Rep... Read more
Disabling a parent GameObject that has many children with Rigidbody comp...
The issue happens only when the children of the object that is being disabled have a Rigidbody on them. The lag spike reaches up to ... Read more
[OpenGL] The back buffer is forced to be cleared by the camera that set ...
Steps to reproduce:1. Open user attached project (New Unity Project 33)2. Open test.unity scene3. Observe that the second camera dra... Read more
OnTriggerExit is not called when colliding trigger is destroyed
How to reproduce:1. Open the "TriggerTest3D" project2. Open the "Test" scene3. Enter Play mode4. Press space to destroy the trigger ... Read more
Switching "Scripting Runtime Version" will fail and throw InvalidOperati...
To reproduce:1. Open attached project "Strategy game.zip".2. Open and Play "Scene" scene.3. Go to: Edit->Project Settings->Pla... Read more
[Perforce] "Invalid AssetDatabase path" warnings when files outside of p...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...
Reproduction steps:1. Open the attached project.2. Clear the Console.3. Go to File > Build Settings.4. Select any platform.- Erro... Read more
OnHierarchyChange() is called when there are no changes made to Hierarchy
1. Open the attached "OnHierarchyChange" project and "Repro" scene2. Open Window --> "My Window"3. Click on different Hierarchy G... Read more
Lighting Data Asset is instantiated from another scene when duplicating ...
Reproduction steps:1. Create and open a new project (or use the attached);2. Change the default light from Directional to Area (bake... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions