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[NetCode for Entities 1.0.0-pre.44] error NetCode: Index was out of range
1. What happened I get the comipile error when try to put GhostComponent to a component at package 2. How can we reproduce it us... Read more
[Linux] PC doesn't sleep when the Editor is open
Repro Steps: 1. Change Gnome sleep timer to 60+ seconds gsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-time... Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project 2. Open scene AnimationBUG.unity 3. Play the scene 4. Select the AnimatorBug gameobject ... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
MSAA is not applied on Quest 2 using Built-In Render Pipeline and Vulkan
Steps to reproduce: 1. Open the attached project "QuestMSAABug.zip" 2. Notice there is only one Quality Level and Anti Aliasing is... Read more
Vertex Snapping for the Scale Handle is behaving incorrectly
Steps to reproduce: 1. Select anything that has a Mesh Renderer 2. Activate the Scale Tool 3. Press V while hovering over random ver... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
[2D] Light2D.LateUpdate generates 136Bytes of garbage per Light2D per frame
No description entered in Cloud incident. Read more
Crash on UndoManager::FlushTrackedObjects when removing a Component from...
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Hierarchy window expand the "Terrain v3" GameObject 3. Expand ... Read more
[IL2CPP][MacOS] Build fails with System.ArgumentException when building ...
How to reproduce: 1. Create a new Unity project 2. Edit -> Project Settings -> Player -> Other Settings -> Scripting Backend -> IL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture