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When using multiple ToggleLeft controls in a custom property drawer, onl...
How to reproduce: 1. Open the attached "TogglePropertyDrawer.zip" project 2. Open "testScene" 3. In the Hierarchy, select "DamageDra... Read more
Animator Layer scripts are displayed twice when using the Animator Contr...
How to reproduce: 1. Download and open the user-submitted project's sample Scene 2. Open the Animator window 3. Enter Play mode and ... Read more
Reference to component in prefab sometimes references component in prefa...
To reproduce: 1. Open attached project ("PrefabComponentReferencing.zip") 2. Open Sample Scene 3. Look at ReferenceTestOK under Comp... Read more
[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...
The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprit... Read more
Animated gameObjects are sorted incorrectly in Animation window
How to reproduce: 1. Open the attached 'New Unity Project.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more
Script Icon becomes Prefab icon when it is renamed to Prefab
To reproduce: 1. Create a new project 2. Create C# Script 3. Rename it to Prefab Actual result: The Icon changes to the prefab ico... Read more
Transform Scale Z input field's text is not highlighted when navigating ...
How to reproduce: 1. Create a new project 2. Select 'Main Camera' GameObject 3. Select checkbox of the Camera component in the Ins... Read more
Unity Editor does not mark the Asset dirty after cleaning it up
To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity 2. Select or double click GlacialBasin_GlowFlo... Read more
Entering Isolation Mode throws errors when Hierarchy with multiple Scene...
How to reproduce: 1. Open the attached project ("case_1173474") 2. Select one of the Cubes in the Scene 3. Enter Isolation Mode (by ... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1