Search Issue Tracker
[HDRP] Distortion and Refractions effects are not being reflected via pr...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce: 1) Open attached scene2) Look at the reflection of cubes Curren... Read more
[HDRP] SSR override checks only in default HDRP asset not in the current...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce:1) Make sure SSR is disabled in the default HDRP asset (the one ... Read more
[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...
How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more
"IndexOutOfRangeException" is thrown when pressing both controls which a...
How to reproduce:1. Open the attached project ("case_1190096-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
Custom Render Queue is not updated when switching material shader to a H...
Repro steps:1. Open user attached project "RenderQueue" and scene "SampleScene"2. In the Hierarchy, select "Sphere" game object3. In... Read more
[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...
Reproduction steps:1. Open "Project.zip" project2. "Window" -> "AssetBundle Browser"3. Build Asset Bundles4. Inspect the Asset Bu... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
How to reproduce:1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that ... Read more
GameObject with SpringJoint2D component isn't affected by RigidBody2D Ma...
How to reproduce:1. Open the attached project ("case_1189951-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically