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0
votes
Fixed

Windows build path BundleName does not handle large file paths

Package: Addressables

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Oct 14, 2019

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Version/s: 1.3.0

Steps to reproduce:1. Open User-supplied project2. Go to Addressables -> Build - > Build Default Script Expected: the build fi... Read more

0
votes
Fixed

[UWP] UI isn't responsive on the right side of the app after setting app...

Universal Windows Platform

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Oct 14, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1191482_repro.zip and open "SampleScene" scene2. Make sure your display resolution is lower than 4K3.... Read more

2
votes
Fixed

[Build Callbacks] Build is not failing when BuildFailedException is thro...

Deployment Management

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Oct 14, 2019

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Version/s: 2017.4.3f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user attached "FailBuild" project2. Build a project for any platform Expected results: Build is failed ... Read more

0
votes
Fixed

[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...

Asset - Database

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Oct 14, 2019

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Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BundleMismatchADBV2)2. See that all 3 fbx models are tagged as part of an 'avatar' ... Read more

0
votes
Fixed

[IL2CPP] Application crashes when accessing structure property by delegate

IL2CPP

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Oct 14, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

To reproduce:1. Open attached project2. Make sure backend is set to IL2CPP3. Build and run the project4. Press the "ClickMe" button ... Read more

0
votes
Fixed

[InputSystem] TrackedDeviceRaycaster has hard references on both Physics...

Package: Input System

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Oct 14, 2019

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Version/s: 1.0-preview

TrackedDeviceRaycaster currently has hardcoded references to both the Physics and the Physics2D class in Unity. Depending on the app... Read more

0
votes
Fixed

[IL2CPP][Windows]Standalone build crashes when using IMGUI

Package: Input System

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Oct 14, 2019

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Version/s: 1.0

-e: see title, either removing imgui or new input system or switching to mono stops the crash--doesn't crash in 2019.3b7, 2020.1a7, ... Read more

5
votes
Fixed

[macOS][2017.4] Empty error appears in the Console window when certain f...

MacOS

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2017.4.33f1, 2018.1.0a1

How to reproduce:1. Download the tester-attached script(uv_anim.js)2. Create a new Unity project3. Import the downloaded script4. Se... Read more

0
votes
Fixed

[Input System] Input from before game has started may leak into game

Package: Input System

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Oct 14, 2019

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Version/s: 1.0-preview

This can be seen in SimpleDemo, for example, when going into play mode and finding that the player is suddenly looking at the ground... Read more

0
votes
Fixed

Reparenting an entity throws a InvalidOperationException when entity is ...

Package: Entity Component System (ECS)

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Oct 14, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project ("Reparenting break.zip")2. Enter Play mode Expected result: Entity is successfully repare... Read more

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