Search Issue Tracker
Windows build path BundleName does not handle large file paths
Steps to reproduce:1. Open User-supplied project2. Go to Addressables -> Build - > Build Default Script Expected: the build fi... Read more
[UWP] UI isn't responsive on the right side of the app after setting app...
Steps to reproduce:1. Download 1191482_repro.zip and open "SampleScene" scene2. Make sure your display resolution is lower than 4K3.... Read more
[Build Callbacks] Build is not failing when BuildFailedException is thro...
How to reproduce:1. Open the user attached "FailBuild" project2. Build a project for any platform Expected results: Build is failed ... Read more
[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...
How to reproduce:1. Open user-submitted project (BundleMismatchADBV2)2. See that all 3 fbx models are tagged as part of an 'avatar' ... Read more
[IL2CPP] Application crashes when accessing structure property by delegate
To reproduce:1. Open attached project2. Make sure backend is set to IL2CPP3. Build and run the project4. Press the "ClickMe" button ... Read more
[InputSystem] TrackedDeviceRaycaster has hard references on both Physics...
TrackedDeviceRaycaster currently has hardcoded references to both the Physics and the Physics2D class in Unity. Depending on the app... Read more
[IL2CPP][Windows]Standalone build crashes when using IMGUI
-e: see title, either removing imgui or new input system or switching to mono stops the crash--doesn't crash in 2019.3b7, 2020.1a7, ... Read more
[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce:1. Download the tester-attached script(uv_anim.js)2. Create a new Unity project3. Import the downloaded script4. Se... Read more
[Input System] Input from before game has started may leak into game
This can be seen in SimpleDemo, for example, when going into play mode and finding that the player is suddenly looking at the ground... Read more
Reparenting an entity throws a InvalidOperationException when entity is ...
How to reproduce:1. Open attached project ("Reparenting break.zip")2. Enter Play mode Expected result: Entity is successfully repare... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions