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0
votes
Fixed

Shader EditorCompileVariant takes a lot of performance when shader compi...

Shaders

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Oct 25, 2019

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Version/s: 2018.4.3f1, 2018.4.11f1

How to reproduce:1. Open attached project "" and scene "" Expected result: the Editor is not slowActual result: the Editor is slow R... Read more

0
votes
Fixed

[HDRP][IMGUI] Error message text overflows in HD Render Pipeline Wizard

Package: Scriptable Render Pipeline HD

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Oct 25, 2019

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Version/s: 7.1.2

Error message text overflows in HD Render Pipeline Wizard Steps to Create: 1. Create a new Project with 3D Template2. Open Package M... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

[Cinemachine] Unable to change Virtual Cameras Dead Zone Width and Heigh...

Package: Cinemachine

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Oct 25, 2019

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Version/s: 2.3.4

Unable to change Virtual Cameras Dead Zone/Soft Zone Width and Height in Game View. Focal yellow dot does not have the freedom to ch... Read more

0
votes
Fixed

[Probuilder] Newly created Poly shape GO disappears from hierarchy if us...

Package: Probuilder

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Oct 25, 2019

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Version/s: 4.0.2

Steps To Reproduce 1. Create a new Project2. Window > Package Manager > Probuilder > Install3. Tools > Editor > New P... Read more

0
votes
Fixed

[DirectX12] Editor crashes on changing the texture of Face/Outline prope...

Windows

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Oct 25, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b8, 2020.1.0a1

Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more

0
votes
Fixed

[2D] "Invalid targetHash" and "Assertion failed" error messages when de...

Asset - Database

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Oct 25, 2019

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Version/s: 2020.1.0a3

"Invalid targetHash" and "Assertion failed" error messages when deleting packed atlases Error messages occur when atlases are packed... Read more

0
votes
Fixed
0
votes
Fixed

[FBX Exporter] GameObjects with identical Materials and Meshes names exp...

Package: FBX Exporter

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Oct 24, 2019

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Version/s: 2.0.3

How to reproduce:1. Open attached project ("FBXExporter.zip")2. Open SampleScene scene3. In Hierarchy window right-click ExportTest ... Read more

3
votes
Fixed

Error with .NET Standard 2.0 assemblies depending on their place in Assets

Scripting

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Oct 24, 2019

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Version/s: 2018.4, 2019.2.3f1, 2020.1

To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more

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