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Warning appears when changing MeshFilter.sharedMesh during OnValidate()
Reproduction steps:1. Open project attached (TerrainEngine.zip).2. Open scene "testscene".3. Select object "Terrain".4. Change UTerr... Read more
GetCustomAttributes return null on .NET 4.6
Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more
Build & Run cancels build when Exceptions unrelated to build occur; Non-...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Observe build unrelated error in the console.4. Build and Run ... Read more
RectTransform.GetWorldCorners returns incorrect values
RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more
Shader using UsePass does not recompile when referenced shader is changed
How to reproduce:1. Import users attached assets (Source shader, UsePass shader and a material)2. Notice that Console produces two e... Read more
Attempting to render to a part of RenderTexture using the Viewport Rect ...
Steps to reproduce:1. Open attached Unity Project "920065 - BugReport.zip".2. Load Scene "RenderScene".3. Select "Render" object in ... Read more
EventSystem.IsPointerOverGameObject reacts to UI elements that are on an...
To reproduce:1. Open attached Unity project "Bug.zip"2. Open "Campaign Scene" scene3. Go into Play Mode4. Move the mouse to the Game... Read more
[Android][VR] Right eye is not rendering with Single Pass rendering and ...
To reproduce: 1. Download and open attached "SinglePassTest.zip" project.2. Build and run project on a device. Expected result: Both... Read more
LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more
Enable Instancing is turned off in the Substance material when the mater...
To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more
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