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0
votes
Fixed

Unity Editor loading bar will move to the right when selecting the loadi...

Editor Window Management

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Jun 21, 2022

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Version/s: 2022.2.0a17

Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

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Feb 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

5
votes
Fixed

Recompile after finish playmode option is gone

Asset - Database

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a12

The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...

Package: Visual Effect Graph

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Oct 11, 2019

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Version/s: 7.1.2

Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

3
votes
Fixed

[iOS] Crash when calling Directory.GetFiles twice

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.2.0a19, 2023.1.0a2

Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more

0
votes
Fixed

[HDRP] Depth Fail operation is not executed when Write Depth is enabled

Graphics Device Features

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May 25, 2022

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Version/s: 2022.1.12f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more

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