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LabelField label takes keyboard focus
See "Non-selectable controls can have keyboard focus" in case 499743 Read more
Initializing static membervariables at the declaration causes Flash Conv...
1) What happenedInitializing static membervariables at the declaration causes Flash Conversion error. Setting that variable to null ... Read more
Sorting empty List causes range exception
1) What happenedIf 'list' is a List<Foo>, and list is empty, then list.Sort() will be fine in Unity Editor or WebPlayer (it's ... Read more
Blender (or FBX) submeshes are listed in reverse order
When Unity imports Blender (or FBX) data, the order of imported submeshes in not consistent. In the imported data, see that Vase_cel... Read more
Unity crashes when importing a project with corrupted Library folder
Steps to reproduce : - download the project attached- import it and notice that Unity crashes on import Library/assetdatebase3 is co... Read more
Anisotropic setting behaving inconsistently when changing other QualityS...
Steps to reproduce : - import the project attached- open the scene and pres splay- notice the message in the console Expected result... Read more
Shuriken sub-emitters don't always fire
Steps to reproduce : - import the project attached- open the scene "Bug"- start clicking around and notice that about 50% of the tim... Read more
[Camera] Assets in FPS controller don't show up on "Maximised on Play" mode
Steps to reproduce : - open the project attached- open the scene- play the scene and notice the weapon looks fine- use the "Maximise... Read more
OptimizedGUIBlock issue: A texture drawn from a custom PropertyDrawer is...
To reproduce:- Open scene "scene".- Select the cube then click or scroll (possibly anything that triggers OnGUI) on the script "Test... Read more
Debug inspector mode changed null list to not null
To reproduce:1. Open New_Unity_Project_82. Run scene "scene"3. Change inspector to debug mode4. Notice that (list != null) will now ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor