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[WebGL] UnityWebRequestTransport error for hardware statistics request
-e: see title, error doesn't show when disabling hardware statistics--works in 2017.1.0b8, doesn't work in 2017.2a1 -repro:--open at... Read more
[Regression] 'Thread::EqualsCurrentThreadIDForAssert' assertion after sw...
Steps to repro: 1. Open attached project and '9_Realtime GI' scene;2. Go to Lighting settings (Window -> Lighting -> Settings)... Read more
Building a game crashes an Editor
Steps:1. Open attached project (it downloaded from https://www.assetstore.unity3d.com/en/#!/content/34352)2. Open Build Settings3. A... Read more
Line Renderer breaks when there 3 or more elements
To reproduce:1. Open attached Unity project "LineRenderer.zip"2. Open "test" scene3. Observe GameObject Expected result: The object ... Read more
Particles Mesh creates artifacts with random Start Rotation
To reproduce: 1. Open Unity and create a new project2. Create Particle system3. Set Start Rotation between two constants - from 0 to... Read more
Object picker shows all types of objects when trying to add sprites to S...
To reproduce: 1. Open the project, attached by tester (objectsForPackingBug.zip)2. Open "test" scene3. Select Atlas asset in Project... Read more
Transform handles are lit and hidden by light source
Steps to reproduce: 1. Open attached project2. Open scene "point_light_linear"3. In hierarchy select "Point light" or "Plane" and no... Read more
[Regression] Exceptions when click on certain areas on GameView "header"
Regression - can't repro in 5.6 (5.6.1f1 and 5.6.1p2)reproduces on 2017.1.0 (checked on 2017.1.0a4 and 2017.1.0b8) and on 2017.2.0a1... Read more
[Regression] Standalone is building to Assets folder by default (which i...
Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more
Multi - editing a property changes it only for one object if objects hav...
To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip)2. Open "test" scene3. Select a, b and c game objects... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject