Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0f3
Issue ID
916526
Regression
No
Line Renderer breaks when there 3 or more elements
To reproduce:
1. Open attached Unity project "LineRenderer.zip"
2. Open "test" scene
3. Observe GameObject
Expected result: The object should behave and look the same from every angle
Actual result: The object gets corrupted and changes its appearance when observing it from every side (see attached gif "LineRendererbug.gif")
Reproduced on: 5.5.3p4, 5.6.1p2, 2017.1.0b7, 2017.2.0a1
Note: The Line Renderer only breaks if some of the elements are too close to one another or if the figure generated from the elements' positions is really complex
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment