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0
votes
By Design

Single side faced GameObjects casts harsh shadows when the lighting was ...

Shadows/Lights

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Mar 05, 2021

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Version/s: 2020.1.0a24, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce: 1. Open the attached "1319464_Repro" project 2. Open the Scene "S... Read more

0
votes
Fixed

[URP] [Universal Renderer] Post-processing doesn't enable when PostProce...

Package: Scriptable Render Pipeline Universal

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Mar 05, 2021

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Version/s: 11.0.0

On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more

0
votes
Fixed

OnTransformChildrenChanged doesn't get called in the Edit mode when drag...

Scene Management

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Mar 05, 2021

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Version/s: 2019.4, 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open Scenes > SampleScene 3. From the Assets folder drag the 'Prefab' under... Read more

2
votes
Fixed

Building projects with IL2CPP scripting backend on Windows fail due to f...

IL2CPP

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Mar 05, 2021

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Version/s: 2021.2.0a8

Steps to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Attempt to build the proj... Read more

1
votes
Duplicate

[iOS] SystemInfo.systemMemorySize returns negative values

iOS

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Mar 05, 2021

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Version/s: 2019.4.20f1

Steps to reproduce: 1. Open the project attached by the user 2. Build and deploy the project to a device Expected result: SystemInf... Read more

0
votes
Not Reproducible

[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...

Mobile

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Mar 05, 2021

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Version/s: 2019.4.20f1

Step to reproduce: 1. Open the attached project ("1319420.zip") 2. Build and deploy the project to a device with more than 2GB of me... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Addressables

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Mar 05, 2021

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Version/s: 1.17.5-preview

How to reproduce: 1. Open the user's attached project "AddressableTest-2021.zip" 2. In the Project window go to Assets/Scenes/Test.... Read more

0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray<T> implements IEnumerable<T> allowing to use C# "foreach" syntax to iterate over it. However its read-only view (returne... Read more

0
votes
Fixed

[Physics Debugger] Colliders are visualized even if their Layer is not s...

Physics

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Mar 04, 2021

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Version/s: 2018.4, 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "ShowPhysicsLayers.zip" project 2. Open the "SampleScene" Scene 3. Go to Window -> Analysis -... Read more

0
votes
Fixed

Non-stereo viewport rects are incorrect in VR mode

XR SDK

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Mar 04, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

Viewport rects are handled incorrectly in non-stereo cameras when in VR mode, resulting in rendering artifacts. Reproduction steps:... Read more

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