Search Issue Tracker

3
votes
Fixed

Shader fails to compile when using Windows 7

Shader System

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Mar 01, 2021

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Version/s: 2020.2.0a21, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project2. Open the Scene in Crest\Crest-Examples\Main\Scenes\main3. Enter Play mode Expected... Read more

1
votes
Won't Fix

Inspector doesn't render Unicode characters

IMGUI

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Feb 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Download and open the user attached "Blank.unity" scene in a new project2. In the Hierarchy select the "Text (1)... Read more

0
votes
Duplicate

[Linux] [Search] EndLayoutGroup error thrown on clicking "Open in Search...

Linux

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Mar 17, 2021

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Version/s: 2021.1.0a7, 2021.1.0f1

On clicking "Open in Search" in Project/Hierarchy window editor thrown EndLayoutGroup Error, refer to the attached video. Steps to R... Read more

1
votes
Fixed

"InvalidOperationException: Queue empty" error is thrown when selecting ...

UI Toolkit

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Mar 15, 2021

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Version/s: 2020.2.3f1, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. In the Project Window, select the "New Collection.collection" Asset3. Inspect the Co... Read more

1
votes
Fixed

Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...

DirectX12

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Mar 13, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to Edit &gt; Project Settings &gt; Player, and set Graphics API for Wind... Read more

0
votes
Fixed

[macOS][IL2CPP] Build fails when there are spaces in the project path

IL2CPP

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Mar 16, 2021

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Version/s: 2021.2.0a9

How to reproduce:1. Create a new project with the default 3D template (make sure to include spaces in the project name)2. In the Pro... Read more

0
votes
By Design

Handles Line Thickness setting does not work on OpenGles2

Scene/Game View

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Mar 12, 2021

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Version/s: 2020.3.1f1, 2021.1.0a7, 2021.2

Reproduction steps:1. Open the user's attached project "HelloHandles.zip"2. Go to Edit&gt;Project Settings&gt;Player3. Switch to Ope... Read more

1
votes
Third Party Issue

[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...

Metal

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Mar 15, 2021

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Version/s: 2019.4, 2019.4.22f1

Reproduction steps:1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene"2. Enter Play Mode Repr... Read more

1
votes
Won't Fix

The ID of the component gets changed when attaching the component to a d...

Scene Management

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Mar 16, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached '1322120.zip' project2. Open the 'Test' Prefab in a text editor3. Observe the id of the second... Read more

0
votes
Duplicate

Private arrays can not be unfolded in the Inspector when it's in Debug mode

IMGUI

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Feb 13, 2021

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Version/s: 2020.2.4f1, 2021.2.0a1

How to reproduce:1. Open the user attached project (Unity 2020.2.4f1 - Linux - Private arrays are visible in Inspector debug but not... Read more

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