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0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more

0
votes
Won't Fix

Editor crashes on domain unload when a thread is throwing an exception a...

Mono

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Download 1173626_repro.zip and open "Parlour" scene 2. Enter Play mode 3. Exit Play mode 4. Repeat 2-3 steps ... Read more

0
votes
Won't Fix

AssetModificationProcessor.OnWillSaveAssets() contains an empty array of...

Asset - Database

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project 2. Save the project to save a Scene in the Assets directory 3. Notice the Conso... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

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Jul 16, 2019

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Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1169908-Test.zip") 2. Open BugReport > MinMaxField tab 3. Double click on the ... Read more

1
votes
Won't Fix

Memory leak in Scene Memory/RenderTexture when Scene View is active and ...

Graphics - General

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Jul 16, 2019

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Version/s: 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Download the tester-attached archive(SSMS.zip) 2. Create a new Unity project 3. Import the SSMS folder 4. Reset... Read more

0
votes
Fixed

GameView.Paint is renamed to another window's .Paint activity when the o...

Window management

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Jul 16, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.3.0a1, 2019.3.0a8

How to reproduce: 1. Create a new project 2. Go to Window > Layouts and select Default 3. Enter Play Mode 4. Open the Profiler, se... Read more

3
votes
Won't Fix

[SRP] Shadow culling ignores Lens Shift setting on Camera

Camera

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Nov 20, 2019

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Version/s: 2018.3.7f1, 2018.4, 2019.2, 2020.1

To reproduce: 1) Open the attached project and scene 2) Look at the game view Expected: Each object visible in the game view cast a... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Tilemap.zip" and scene "test1" 2. Enter Play mode 3. In Game view, press on "Generate M... Read more

0
votes
By Design

#if ENABLE_VR is always set to true even if there is no VR support enabl...

XR SDK

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Aug 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "case1175229_ReproProject" Project 2. Observe the console Expected result: Error message does not get... Read more

0
votes
By Design

[HDRP][VR] Game View renders both eyes when the Game window is large eno...

XR SDK

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Jul 12, 2019

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Version/s: 2019.1, 2019.1.7f1, 2019.2, 2019.3

How to reproduce: 1. Open the user's project 2. Open the "Bug" Scene 3. Enter the Play Mode 4. Enlarge the Game Window Expected res... Read more

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