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Multiple 'Assertion failed' errors are logged into the Console when copy...
Reproduction steps:1. Open the 'Unity Bug Report 2021.2' project2. Open the 'SampleScene'3. Hit Play and observe the Console Expecte... Read more
Tiles using Tilemap.BoxFill get resized when running through the first l...
How to reproduce:1. Open the attached "1374170.zip" project2. Open the "SampleScene" Scene found in the Scenes folder3. Press the Pl... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more
[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...
Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more
The Editor doesn't support HDR when DirectX 11 is enabled
Reproduction steps:1. Open the user's project "Issue-Editor-HDR-DX11.zip"2. Play the "SampleScene" Scene Expected result: HDR Availa... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce:1. Create a new project2. Creat TMP Input Field3. Observe “Hide Soft keyboard” TMP Input Field property "Hide Soft ... Read more
Culling resets Particle System when using Ring Buffer "Pause Until Repla...
How to reproduce:1. Open project "TestParticlesCulling.zip"2. Enter the Play Mode3. Press the "Emit Particle" button4. Wait 6 second... Read more
Xcode crash when exporting archived build
Reproduction steps:1. Download and open the attached "2dplatformer.zip" project2. Build the project for iOS3. In the Xcode window, p... Read more
Crash on Transform::CheckStructure while trying to open scene
How to reproduce:1. Open attached Unity project2. Open MICH-L_01 scene located in Asset->Scenes3. Observe crash Reproduced with: ... Read more
[Shaders] [DXC] Using Native16Bit requirement pragma does not work for D...
Reproduction steps:1. Make an empty project2. In ProjectSettings -> Player make sure the Gfx API is D3D123. Add the attached shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code