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2
votes
Fixed

[Input System] MultiplayerEventSystem throws a warning when more than on...

Input

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Jan 06, 2021

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Version/s: 2020.2.0a16, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Observe the... Read more

1
votes
Fixed

[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...

Metal

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b1, 2021.2

Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more

0
votes
Fixed

Editor freezes when using Lightmapping.Bake and the open additive Scene ...

Progressive Lightmapper

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Jan 05, 2021

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Version/s: 2019.3.0f6, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more

0
votes
Fixed

Object Picker does not populate with objects in the prefab if the curren...

Scene Management

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.1

Reproduction steps:1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene"2. In Projectwindow, select and open Assets/... Read more

0
votes
Not Reproducible

[CPU PLM] Black light probes after toggling active light setups during t...

Progressive Lightmapper

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Jan 05, 2021

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Version/s: 2018.4, 2021.1.0b1, 2021.2

Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more

0
votes
Fixed

Wrong scaling in the render paths view mode

Terrain

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Jan 05, 2021

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Version/s: 2020.1.0a19

How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more

0
votes
Fixed

Old name is shown in the menu items when ContextMenu attribute name is c...

IMGUI

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Jan 05, 2021

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Version/s: 2020.1.0a1, 2020.1.0f1

How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more

34
votes
Fixed

[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...

Mobile Graphics

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "EmptyTest.zip"2. In the Project window under the "Assets" folder open "TerrainTest.... Read more

0
votes
Won't Fix

[Profiler] Data shows timing near 0 when loading in data that was saved ...

Profiling

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Jan 05, 2021

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Version/s: 2020.2.0a1, 2020.2.1f1, 2021.1.0b1

How to reproduce:1. Create a new Unity 2020.2.1f1 project2. Open the Profiler (Window->Analysis->General)3. Press the load but... Read more

0
votes
By Design

[SRP] "unrecognized identifier 'Texture2DMS_float'" Shader error is thro...

Shader System

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "TestHighpTexture2DMS.zip" project2. Change the "Texture2DMSArray" to "Texture2DMS_floa... Read more

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