Search Issue Tracker
[HDRP] Path tracing samples are not captured with Recorder when Shutter ...
Reproduction steps: 1. Open the attached "accumulation" project 2. Open the "accumulation.unity" scene 3. Open Window > General > Re... Read more
"Select All" and "Select Unused" functions are available for the users e...
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual... Read more
ArgumentOutOfRangeException errors are thrown in Console when changing t...
How to reproduce: 1. Open the attached project ("GameViewTitleBug.zip") 2. Execute the Window -> SetGameViewTitle menu item Expecte... Read more
[URP] Shadows are not cast from both lights in 2D
How to reproduce: 1. Open project "New Unity Project.zip" 2. Select "Square (1)" GameObject in the Hierarchy window 3. In the Inspec... Read more
The gap between shadow and the GameObject when zooming in
Reproduction steps: 1. Open the attached ‘My project' project 2. Open the ‘SampleScene’ 3. Zoom in, and observe the shadow of the ‘C... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps: 1. Open the attached 'Test Ground' project 2. Observe the 'Assets/New Overlap List.asset' in the Inspector 3. Ad... Read more
[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...
Reproduction steps: 1. Open the attached project "My project.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Build and r... Read more
Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...
How to reproduce: 1. Open the attached "ReproFindMSB.zip" project 2. Open Window -> General -> Test Runner 3. Click "Run All" Expec... Read more
CPU Total Allocated Memory is 250MB higher while baking with the Progres...
Steps to reproduce: 1. Open the attached reproduction project 2. Run the test "MemoryProfileTest" through the TestRunner (Window>Ge... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce: 1. Download the attached project 2. Open the "Repro.bat" in a text editor 3. Change the "Unity.exe" file direct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1