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[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...
How to reproduce: 1. Open the user-submitted project ("GraphViewPractice.zip") 2. Go to "MyGraph" -> "Open Window" 3. In the newly o... Read more
[FBX Exporter] FBX Exporter doesn't export BlendShapes
Reproduction steps: 1. Open "fbxexportbug.zip" project 2. Select "NPC1-StdF" Game Object in the Hierarchy 3. "GameObject" -> "Expor... Read more
Cant reference Test Assembly Definition when it is located inside a Loca...
Reproduction steps: 1. Open the attached Project inside of "BugHuntingTestAssemblies.zip" Expected result: Project compiles without... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps: 1. Expose a gradient 2. Edit the exposed gradient in the inspector 3. Undo the gradient change while the gradient windo... Read more
Error when stopping Play Mode and setting parent of a transform to null ...
How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Exit Play ... Read more
Logs don't output Full Stack Trace even if set to "Full" Logging
Reproduction steps: 1. Open "workbench-2019.zip" project 2. "Test" -> "Throw exception" 3. Notice an Error Expected Result: The Lo... Read more
[GraphView] The blackboard & master node preview can be expanded outside...
How to reproduce: 1. Create a new URP/HDRP Template project 2. Create a new shader graph 3. Try resizing the Blackboard/Master Previ... Read more
[IAP] PurchaseFailureReason returns Unknown error when upgrading or down...
To reproduce: 1. Open attached project 2. Set up two Auto-renewable subscriptions monthly and yearly in iTunes connect (you can find... Read more
The `finally` block is not called in UnityTest if error message is logged
Steps to reproduce: 1. Download 1112534_repro.zip project 2. Run test in play mode Expected results: Code in both "try" and "finall... Read more
Internal error: NavMeshQuery has already been cleaned up but not deregis...
Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project 2. Open "Entry" scene 3. Find "Kingmaker" GO in the Hierarchy wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects