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2
votes
Fixed

Memory Leak When Using Rigidbody2D Physics in WebGL

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Jun 02, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 7000.0.0a27

{color:#57d9a3}UPDATE 25/10/2025{color}: The user-submitted project is for 6000.1.4f1 so to make this easier to validate in the re-s... Read more

0
votes
Fixed

Crash on Texture::TextureIDMapInsert when opening a specific project

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Jun 02, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Reproduction steps:1. Open the attached “IN-99562.zip”2. Observe the crash Reproducible in: 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 60... Read more

0
votes
Active

Null reference exceptions occur when ScriptableObjects saved in the same...

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Jun 02, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce :1. Open the attached “IN-102847” project2. Open the “SampleScene” Scene3. Enter Play Mode and observe the Console ... Read more

0
votes
Fixed

Depth texture is flipped when specific URP rendering settings are applied

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Jun 01, 2025

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Version/s: 2022.3.63f1

Reproduction steps:1. Open the attached “IN-102817_DepthFlipped - Last Affected Version.zip” project2. Open the “SampleScene”3. In t... Read more

0
votes
Fixed

Using absolute path with -activeBuildProfile causes build to fail

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May 30, 2025

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Version/s: 6000.2.0a11, 6000.3.0a3

Steps to reproduce: Create a Build Profile. Build the profile with CLI absolute path: {code:java}-activeBuildProfile <C:\Users\..... Read more

0
votes
Won't Fix

Warning of an unknown Script missing is logged when selecting VFX in Pla...

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May 30, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Steps to reproduce: Open any URP Project with the Visual Effect Graph installed Add any GameObject to the Scene with a Visual Effect... Read more

0
votes
Fixed

Vertical and horizontal scrollbars appear and disappear when dragging an...

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May 30, 2025

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Version/s: 6000.0.50f1, 6000.2.0b4, 6000.3.0b5, 6000.4.0a1

How to reproduce:1. Open the “ScrollbarsTest“ project2. Navigate to the “Test” Shader Graph (Assets → “Test”)3. In the Hierarchy of ... Read more

0
votes
Fixed

AudioSource.PlayDelayed() does not work with Audio Random Containers

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May 30, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

How to reproduce:1. Open the “PlayDelayed“ project2. Open the “SampleScene“3. Enter Play Mode4. Press K on the keyboard (an audio is... Read more

0
votes
By Design

Compatible with the VFX Graph Shader Graph can't be dragged and dropped ...

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May 30, 2025

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Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Open the attached "vfxGraph" project2. Open the "GunBeam" VFX Graph3. Set any of the "Output Particle" blocks "S... Read more

0
votes
Fixed

“NotSupportedException" error and a warning are thrown when clicking on ...

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May 30, 2025

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Version/s: 6000.2.0b4

How to reproduce:1. Open attached “IN-103094” project2. In the Project tab, open the “test.uxml” file3. In the UI Builder Hierarchy,... Read more

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